![]() ![]() Information provided here may not be accurate and are provided only as an informative resource, without any warranty. Write other feedback/comments to this record - for other comments/suggestions Upload MOD/MIDI game music to this music record - if you have music to World of Game Mids/Mods archives Something wrong with these data? - Write corrections / additions to Game Music Base This game is the best in any way soundtrack gameplay graphics everythingĭownload Game Music in ZIP archive! Other music records from this game ![]() You had to use strategy and your friend STIX :D. ![]() But the game is getting harder and harder. Especially the cut scenes and animations are the best. GamePro likewise praised the game's originality and "thought-provoking challenges", and commented that "The seemingly unlimited possibilities for Stix and the easy controls that send him winging into action give this brain-twisting game an enchanting dimension other puzzlers lack.Original/port composer: Martin Iveson (Amiga)įormat: Tracked music (MOD / XM / S3M / IT)Ī guy walking with his friend, guess what its a stick! This was a very good game with a great soundtrack. The four reviewers of Electronic Gaming Monthly gave the Genesis version a 6.75 out of 10, particularly praising the originality of the gameplay concept and the highly challenging puzzles. The game's protagonist started out as a green long-necked alien and went through several iterations until the developers settled on Bubba. After reviewing the drawings, Core subsequently gave the go-ahead to develop the game. ![]() As a result, Phipps, along with collaborator Billy Allison, sketched out a large number of mostly outlandish uses for the game's central tool. It became apparent to him that a realistic approach to the design was not feasible. According to designer Simon Phipps, originally Core Design had wanted a "moody, dark and atmospheric" game featuring an adventurer wielding a multipurpose stick. ![]()
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